
Not mac or pc specific, happens with both. Ticket does exist on this pending dev time to address it.


@mwazowski if you have any straight forward way to reproduce, please advise. We’ve been tracking this for a bit but can’t seem to do 1-2-3 to produce X-Y-Z.
This seems like a texture cache issue. I suspect that if you toggle through menu initialization, map load, etc. you will eventually have this occur.
This leads me to think what we are observing are texture collisions when we see ‘random’ images in the wrong areas (eg: I’ve noticed it happens to HUD elements while in game as well).
Edit: Speaking generically, as that is all I can do - check the texture lifecycle, if there are multiple systems, they need to be communicating correctly. Check caches, review how cache invalidation works, etc. This can be tricky, so logging these areas heavily would help, if they are not already.
Edit edit: Same thing is reported at https://wwiionline.nolt.io/612, would of posted there if I noticed earlier.