Greetings!
I’ve noticed on FB busting that when I go to resupply, AFTER my last charge blows, that the ticks for resupply on any ammo and satchels takes twice as long per tick than organic. This applies to anything that needs resupply.

These are somewhat variable. The code doesn’t distinguish a difference between a trooper organically vs steam, so I’m not clear on how this could be occurring.
Probably no action to be taken on this one unless we get a very straight forward reproduceable test and then validate ROI.
“planned” fix several months ago. Ah well