(Updated) Confirmed by other players, these vehicles (including 251) have the following bugs:
1) You can hear the sound of the engine just starting and with the rpm always idling and even when the vehicle is moving and without the latter audible.
2) You can hear also the engine noise as if it were just starting and with the rpm always idling together and at the same time as the usual vehicle noise when it is moving.
Apparently both bugs only end when the vehicles approach you and then return when you move away from them
Anyway my sound card is an AE-7 Soundblaster with latest drivers updated
Are the bugs under review? Or do you need some videos? ;)
I wanted to say the same thing. The 8-ton tractor also has this problem.
I wanted to say the same thing. The 8-ton tractor also has this problem.
I wanted to say the same thing. The 8-ton tractor also has this problem.
Do allied players also have similar issues?
Each model is set up individually as well as audio files . The process is the same between Axis an Allied though in code .
Any news on these bugs? Do you want to see a video? I can do it if necessary.
Update on this, I have witnessed it on multiple different tanks, trucks, and halftracks. Units moving full speed but only idle audio is given. Hard to replicate or figure out a trigger. I think it’s related to memory leak/when game has been running a long time
More notes on this, the Sdkfz7/1 20mm seems to be a very common repeat offender of this bug, it may be tied to distance (driving unit normal engine sound until certain distance close, then idle engine sound despite driving)
Sounds resumes to normal as unit slows down/is hit by fire