See video. Spawn protection doesn’t matter if your spawn facility is in a destroyed state. You can replicate this with infantry in depots as well, move to window, etc to be fired upon. Have not yet tested with destroyed AB-style vehicle spawn but suspect it is consistent
Spawn protection doesn’t protect against HE concussion
That makes sense for both scenarios. Any rat reading please change title/report, it is the concussion. I didn’t find another report on this sorry if missed

Copy we are aware of this and building state changes have this impact as well. Our immediate priority was to eliminate the issue of direct machine gun-like intentional camping.
So if a bomb drops on you, or a building goes from standing to damage, this will definitely hurt/kill you.
Understood Xoom, suggest you communicate that accordingly because that is not in line with the expectations of players according to your announcement
